|-||Letters of References|
"Your training in the Knight's school is completed. It's time for the Final Trials, which may determine the path your life will take."
- Talk to Iron Richard
- The first trial. Save the princess who was kidnapped by the dragon.
- The second trial. Take the Book of Death from the terrible necromancer.
- The third trial. Retrieve a piece of your mentor's armor.
First of all, talk to Iron Richard. In this point you can take the trials or completely skip them, ending the tutorial.
The first trialEdit
Your objective is to save the "princess" (a cloth dummy) and, optionally, kill the dragon guarding her. Iron Richard will give you some troops to get you started:
(Warrior class, Normal difficulty)
Behind Iron Richard is a chest containing a Training Sword, which improves your character's attack.
The trial begins at the entrance to the Training Center just North of Iron Richard, appropriately named "Entrance". The Training Center consists of a hallway and a larger room containing the Dragon. Scour the hallway for lootable objects and then enter the larger room to face the enemy. On normal mode, the enemy's army consists of 1 Emerald Dragon. It is possible to evade the dragon and retrieve the "princess" without a fight and, optionally, the gold and the scroll in the room.
Retrieve the dummy and retrace your path to return to Iron Richard.
The second trialEdit
Use the entrance, follow the hallway, and speak to the necromancer. Refuse his offer to enter battle. His army consists of (Normal difficulty):
defeated, he will drop a book. Return to Iron Richard to give him the book and move to the next trial.
(Don't forget to check behind the Necromancer's arena: you will find a banner and a chest)
The third trialEdit
A piece of Iron Richard's armor has been buried in the catacombs, retrieve it. You may choose to fight or evade enemy armies consisting of Thorn-Hunters, Cave and Venomous Spiders. Explore the area until a shaft of light appears, highlighting the ground. Anywhere near this area use the Dig action (default on PC is 'D') to unearth a chest. There may be several chests containing junk items (like the Cart Wheel, Clay Bowl, Old Shoes or the Iron Tooth), continue unearthing chests until you find the Artifact, a rusty knight's boot. Return this boot to Iron Richard to complete the quest.
If you use the Artifact, you discover hidden compartment inside. You can (a) take all gold, (b) take half golds, (c) leave them alone. When talking with Richard he will check the Artifact and ask about the mone:, if you take all gold you can return it and he will share half with you or keep all for yourelf, even if this will make Richard suspect. If you take half, he say he was sure to buried more of it, but no other consequences will happen. If you dont take all gold, you dont have a reward.
Once the three trials have been completed, take the exit South of Iron Richard to enter the game world.